﻿import { LevelModuleC, LevelModuleData, LevelModuleS } from "./md/LevelModule"

@Core.Class
export default class Game extends Core.Script {
    @Core.Property()
    public preloadAssets: string = '197386';

    protected onStart(): void {
        this.onRegisterModule()
        this.useUpdate = true
    }

    protected onUpdate(dt: number): void {

    }

    private onRegisterModule(){
        ModuleManager.getInstance().registerModule(LevelModuleS,LevelModuleC,LevelModuleData)
    }
}